Ominous Hallway
Ominous Hallway - Beauty (V-Ray)

Ominous Hallway - Beauty (V-Ray)

Ominous Hallway - Beauty (Unreal Engine 4)

Ominous Hallway - Beauty (Unreal Engine 4)

Ominous Hallway - Clay with Lighting (V-Ray)

Ominous Hallway - Clay with Lighting (V-Ray)

Ominous Hallway - Clay (V-Ray)

Ominous Hallway - Clay (V-Ray)

Ominous Hallway - Wireframe (V-Ray)

Ominous Hallway - Wireframe (V-Ray)

Having made this piece 2 years ago, this is where I originally left it off.

Having made this piece 2 years ago, this is where I originally left it off.

Ominous Hallway

This piece was primarily constructed to practice modularity and lighting, with a large emphasis on lighting. The doorway itself is heavily based on that of Danny Phantom's door to the Ghost Zone.

Originally, this piece was made in my 2nd year of college, but recently I decided to return to it utilizing lighting new lighting techniques I found to give it more emotion.

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